Architecture has moved forward in leaps and bounds since the turn of the century. So where could 3D rendering take us in the next few years? Since the invention of CAD in the mid 1970s, the world of architectural visualisation has become a very different place. Photo-realism is now at an unprecedented level, with […]
Finding the right lighting solution can be the difference between a good design and a great one. There are many tutorials out there showing you exactly how to achieve specific lighting in specific software. But, in this blog, I’d like to propose a few rules that will help you reach a more natural and comprehensive […]
3D Visualisation allows those in charge of an architectural project to bring their vision to the public. But there is more than one way to successfully promote your latest grand design. By visualising buildings or infrastructure you allow your audience a glimpse at the future of their town or city. How you depict this future […]
3D rendering has transformed the way we conceive architecture, with projections becoming much closer imitations of the finished product. But, ironically, it is often real life imperfections that are overlooked in the pursuit of the perfect design. Nowadays, superior computer graphics have made photorealistic rendering an achievable goal. Yet, there are still many […]
In architectural visualization you often need to create tiling textures from photo references, and usually they need to tile so you don’t get seams at the edges of repeating textures maps. The problem with photographic textures is that generally they have colour variation and differences in shading across the surface. Here’s a quick tip on […]
Below you’ll find a few of my people textures which you can download for free and use in your illustrations. Happy compositing !
Each artist will probably use slightly different techniques for adding people textures to their perspectives. This is not really a tutorial but more of a series of tips for fellow architectural illustrators to help compositing people into architectural renderings. Its just one part of creating a good end result, but its worth devoting some time […]